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Noam Dworman57915
2 discussion posts
Has anyone gotten this to work?
15 days ago  • #1
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C# Clouseau
104 discussion posts
The macro is doing something on my computer, but for me it is not clear what the purpose of the macro is. But whatever, it is doing something. I see items changing in the History List. What you could do is put one of these commands or both in the macro on various places to show where the macro is and what it should show/do.

BFS.Dialog.ShowTrayMessage(text);
BFS.Dialog.ShowMessageInfo(text);

And "text" is what should be the value of a string.
15 days ago  • #2
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C# Clouseau
104 discussion posts
Macro is right now not working with me either (out of the blue).
Inserting the line codes I proposed is not working (giving an error).
’BFS.Dialoglnstance' does not contain a definition for 'Showtraymessage' and no accessible extension method 'Showtraymessage' accepting a first argument of type 'BFS.Dialoglnstance' could be found (are you missing a using directive or an assembly reference?)
15 days ago  • #3
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
@Noam Dworman57915 Does the script verify for you okay?

@C# Clouseau Can you run this installer and see if the issue persists? https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-8.0.15-windows-x64-installer
15 days ago  • #4
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C# Clouseau
104 discussion posts
8.0.15 was installed already, so yes.
15 days ago  • #5
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Did you re-run the installer? There was an issue with it pointing to the wrong version, it needs to be re-run with the repair tool to fix it up
13 days ago  • #6
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C# Clouseau
104 discussion posts
The macro does run, but I cannot see what it is doing. And not interested at this moment ;-)
For Noam Dworman57915 and dannician, you could put this line in the macro at several places:
BFS.Audio.PlayWAV(@"C:\Windows\Media\Windows Notify.wav");
If you here a sound, you know that the macro is doing something.
You know what the macro has to do or should do.

Could be that you have to insert one of these codes (or both) at the top of the macro (better safe than sorry, it will not harm if you put them there) to have the macro produce a Windows sound:
using Microsoft.Win32;
using System.Media;
6 days ago  • #7
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